Specializations

Specializations allow for further customization of your character. In most cases, you may specialize your character as soon as you create them so long as their history supports it, but note that some specializations are restricted.

Proficiency Levels
Like other skills, specialization proficiency is divided into four levels for ease of reference: Novice, Intermediate, Expert, Master. A character will have access to all abilities up to their learned level of proficiency. For example, an assassin of intermediate skill would know Mark of Death & Lacerate (Novice level abilities) as well as Bloodlust & Knockout Bomb (Intermediate level abilities).

When deciding how advanced your character's specialization is, keep in mind the training they have access to as well as their years of study. A self-taught Ranger with only a few years' experience under her belt is unlikely to have mastered the specialization, for example, and there is nothing wrong with giving your character room to grow, Descriptions of each ability are included, along with a link to that ability as listed in the DA Wiki, if available (we added some abilities of our own to flesh out some specializations that seemed weaker). Upgrades described in the DA Wiki may be utilized in roleplay.
 * Novice: Exactly what it says. The character is in the earliest stages of learning this specialization, and all but the basic tenets are likely beyond them.
 * Intermediate: The character has advanced in their specialization, but would still be unlikely to be able to make a decent living using it, and more complex skills are still out of their reach.
 * Expert: The character is fully proficient in the skill, has learned all but the most advanced skills, and would be able to make a living using their specialization.
 * Master: The best of the best. The character is familiar with even the most esoteric aspects of the specialization, and could make a comfortable living using it. They will still make the occasional mistake, but it is rare.

You do not need to list every ability in your profile unless you want to for your own reference; the specialization & level of proficiency are all that we require.

Specialization Non-Combat Skills
In addition to specific abilities, many specializations will also confer a familiarity with specific non-combat skills. These will be listed under each specialization & will be assumed to be known at the same proficiency as the specialization.

Rogue Specializations

 * Artificer
 * Assassin
 * Bard
 * Duelist
 * Legionnaire Scout
 * Ranger
 * Shadow
 * Tempest
 * Templar

Warrior Specializations

 * Berserker
 * Champion
 * Guardian
 * Reaver
 * Spirit Warrior
 * Templar

Mage Specializations

 * Arcane Warrior
 * Battlemage
 * Blood Mage
 * Force Mage
 * Keeper
 * Knight-Enchanter
 * Necromancer
 * Rift Mage
 * Shapeshifter
 * Spirit Healer